A Line’s Journey
A collection of my Dancing Line fan-made levels.
A collection of my Dancing Line fan-made levels.
Halt
This game is suspended due to various reasons. There will be no update nor support until further notice. It is not over yet.
Debut
v1.4a
Difficulty
1/5Collectibles
Checkpoints
1
Soundtrack
Dancing Ball World — Prelude (35s)
Debut
v1.6a
Difficulty
2/5Collectibles
Checkpoints
1
Soundtrack
Dancing Line — The Easter (93s)
Debut
v1.3a
Difficulty
2/5Collectibles
Checkpoints
3
Soundtrack
Rolling Sky — Sunny (130s)
Debut
v1.1a
Difficulty
2/5Collectibles
Checkpoints
3
Soundtrack
BeeGees — Experience (109s)
Debut
v1.2a
Difficulty
3/5Collectibles
Checkpoints
3
Soundtrack
Rolling Sky — City (120s)
Debut
v1.9a
Difficulty
3/5Collectibles
Checkpoints
2
Soundtrack
Zutek 3134 — NGGYU Chill Remix (112s)
Debut
v1.5a
Difficulty
4/5Collectibles
Checkpoints
3
Soundtrack
Zutek 3134 — The Christmas Parade (194s)
Debut
v1.10a
Difficulty
4/5Collectibles
Checkpoints
3
Soundtrack
Chai Found Music Workshop — Seasons of Asia (153s)
Debut
v1.7a
Difficulty
5/5Collectibles
Checkpoints
2
Soundtrack
Rolling Sky — Tsunami (70s)
Debut
v1.8a
Difficulty
5/5Collectibles
Checkpoints
1
Soundtrack
Zutek 3134 — For Menu (119s)
Normal
Headphones
Hands
Sunglasses
Mask
Hat
Baseball Cap
Magician Hat
Santa Hat
Party Hat
There are 10 per level.
There are 0 to 3 per level. They are merely surprises for the players to discover, as they often lead to secret hidden paths, or require special combination of taps.
Players can activate lights for each level. These are a simple way of knowing the progress for a level.
Reach at least 50% of the level.
Complete the level and collect all cubes without enabling guidance lines. Also known as a perfect run.
The conditions of the Orange Light, plus collecting all spheres, if any. Also known as a spectacular run.
Shows the path to pass the level. To enable this feature in a certain level, players must reach the 1st checkpoint of that level first.
Turns the camera angle into a top-down angle and switches view from perspective to orthographic. Note that levels were not made with this feature in mind, so there will be unexpected behaviours. To enable this feature in a certain level, players must at least have the orange light lit up for that level.
For me, this game demands ample time and extreme focus to develop, which unfortunately I currently lack. I have turned to simpler and easier projects at the moment. It is unknown when I will be able to revisit this work.
Scheduled to release May 2023, but never released due to limited time available at that time.
My coding experience with Unity remained amateur at that time, and the growing code base became more and more difficult to untangle to the point opening the project required mental preperation. When I do come back to the game, I will have to do a major overhaul.