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A Line’s Journey cover artwork (Hsia-Jheng)

A Line’s Journey

A collection of my Dancing Line fan-made levels.

A Line’s Journey icon

Overview

Download

From GitHub Releases Opens in new tab

Status

Halt

This game is suspended due to various reasons. There will be no update nor support until further notice. It is not over yet.

Name

A Line’s Journey English
線之旅 Taiwanese Mandarin
线之旅 Simplified Chinese
ALJ Short

Support

Android, Windows, macOS Platforms
English Taiwanese Mandarin Simplified Chinese English, Taiwanese Mandarin, Simplified Chinese Languages

Releases

Initial
Latest

Team

Developer
@hermit1003 Tester
10Mkwertee Artist
百里若离 Special Thanks

Translators

en, zh-TW, zh

Levels

Walkthrough Playlist

List

Hamlet thumbnail

Hamlet

Debut

v1.4a

Difficulty

1/5

Collectibles

Cubes10 Spheres0

Checkpoints

1

Soundtrack

Dancing Ball World — Prelude (35s)

Wonderland thumbnail

Wonderland

Debut

v1.6a

Difficulty

2/5

Collectibles

Cubes10 Spheres1

Checkpoints

1

Soundtrack

Dancing Line — The Easter (93s)

Vacation thumbnail

Vacation

Debut

v1.3a

Difficulty

2/5

Collectibles

Cubes10 Spheres3

Checkpoints

3

Soundtrack

Rolling Sky — Sunny (130s)

Experience thumbnail

Experience

Debut

v1.1a

Difficulty

2/5

Collectibles

Cubes10 Spheres3

Checkpoints

3

Soundtrack

BeeGees — Experience (109s)

City thumbnail

City

Debut

v1.2a

Difficulty

3/5

Collectibles

Cubes10 Spheres3

Checkpoints

3

Soundtrack

Rolling Sky — City (120s)

Le Chill thumbnail

Le Chill

Debut

v1.9a

Difficulty

3/5

Collectibles

Cubes10 Spheres0

Checkpoints

2

Soundtrack

Zutek 3134 — NGGYU Chill Remix (112s)

Christmas Parade thumbnail

Christmas Parade

Debut

v1.5a

Difficulty

4/5

Collectibles

Cubes10 Spheres3

Checkpoints

3

Soundtrack

Zutek 3134 — The Christmas Parade (194s)

Hsia-Jheng thumbnail

Hsia-Jheng

Debut

v1.10a

Difficulty

4/5

Collectibles

Cubes10 Spheres3

Checkpoints

3

Soundtrack

Chai Found Music Workshop — Seasons of Asia (153s)

Rocking Ocean* thumbnail

Rocking Ocean*

Debut

v1.7a

Difficulty

5/5

Collectibles

Cubes10 Spheres0

Checkpoints

2

Soundtrack

Rolling Sky — Tsunami (70s)

Abstract thumbnail

Abstract

Debut

v1.8a

Difficulty

5/5

Collectibles

Cubes10 Spheres3

Checkpoints

1

Soundtrack

Zutek 3134 — For Menu (119s)

Features

Skins

Normal

Normal

Headphones

Headphones

Hands

Hands

Sunglasses

Sunglasses

Mask

Mask

Hat

Hat

Baseball Cap

Baseball Cap

Magician Hat

Magician Hat

Santa Hat

Santa Hat

Party Hat

Party Hat

Collectibles

Cubes

There are 10 per level.

Spheres

There are 0 to 3 per level. They are merely surprises for the players to discover, as they often lead to secret hidden paths, or require special combination of taps.

Lights

Players can activate lights for each level. These are a simple way of knowing the progress for a level.

Blue Light

Reach at least 50% of the level.

Orange Light

Complete the level and collect all cubes without enabling guidance lines. Also known as a perfect run.

Purple Light

The conditions of the Orange Light, plus collecting all spheres, if any. Also known as a spectacular run.

Guidance Lines

Shows the path to pass the level. To enable this feature in a certain level, players must reach the 1st checkpoint of that level first.

2D Mode

Turns the camera angle into a top-down angle and switches view from perspective to orthographic. Note that levels were not made with this feature in mind, so there will be unexpected behaviours. To enable this feature in a certain level, players must at least have the orange light lit up for that level.

Roadmap

For me, this game demands ample time and extreme focus to develop, which unfortunately I currently lack. I have turned to simpler and easier projects at the moment. It is unknown when I will be able to revisit this work.

New Anniversary Level

Scheduled to release May 2023, but never released due to limited time available at that time.

UI/UX Rework

My coding experience with Unity remained amateur at that time, and the growing code base became more and more difficult to untangle to the point opening the project required mental preperation. When I do come back to the game, I will have to do a major overhaul.