About
I. Advanced Settings
Option | Function | ||
---|---|---|---|
Shadow | Display shadows in-game | ||
Post-Processing | Beautiful graphics | ||
High Quality | Render particles | ||
Fullscreen | Not windowded | ||
Horizontal Screen | Not vertical screen |
II. Skins










III. Collectibles
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Cubes
There are 10 per level.
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Spheres
There are 0 to 3 per level. Not a necessity and merely a surprise. Placed on unexpected places in the level. Players can decide whether or not to collect it; it does not affect the final score.
IV. Light
Players can light up lights for every level.
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Blue Light
Complete at least 50%.
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Orange Light
Pass the level and collect all cubes without enabling guidance lines.
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Purple Light
The condition of Orange Light plus collecting every spheres. Since not all levels have spheres, Purple Light may be impossible for some levels.
V. Locked Features
Some special features are locked until the criteria is met.
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Guidance Lines
Shows you da wae. Available for all levels. To enable, at least pass the first checkpoint.
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2D Mode
Birdwatching view. Everything is flat. Note that levels are not made specifically for 2D modes, so expect unexpected behaviours. Available to all levels. To enable, at least have the orange light lit up.
VI. Account System
The account is only used for saving game data, nothing else is recorded.
When an account is logged in, local data and cloud data will start to sync. Normally, the larger values will replace the smaller ones. Only level progresses are synced to cloud.